Game Director David Grivel Rejoins Splinter Cell Remake After Leaving In Late 2022


It’s been nearly four years since Ubisoft announced its Splinter Cell remake, but the developer doesn’t have much to show off quite yet, outside of a few pieces of concept art. Last week, however, we did get a minor production update on the project from someone with firsthand knowledge of the game. David Grivel is returning as Splinter Cell remake’s game director, a role he held years ago before leaving to work at EA.

“Today, I am very, VERY happy to announce that I’m rejoining Ubisoft Toronto as Game Director on the Splinter Cell Remake!” Grivel’s LinkedIn post announcing the news reads. “A very special team and project to me,” the message concludes, complete with a heart emoji. (Thanks to GamesRadar, which noticed this post before we did.)

 

According to his LinkedIn profile, Grivel worked at Ubisoft from 2011 to 2022, spending most of his time at the Toronto offices as a senior or lead game designer, with credits on projects like Assassin’s Creed Unity, Far Cry 5, 6, and Primal, and most importantly, Splinter Cell: Blacklist. Starting in 2021, he transitioned to being the game director on the Splinter Cell remake, a position he held until late 2022, when he left to work on Battlefield 6. He briefly returned to Ubisoft in 2024, but left to join a studio, Worlds Untold, that unfortunately shut down right as he was supposed to be starting.

Now, Grivel has returned to the team he left three years ago, though it’s unclear what, if anything , this means for the remake, especially since the last update came a month or so after he left, before any real impact would have been clear. At the very least, it’s a sign of life that confirms Ubisoft still intends to follow through with the project. Here’s hoping we’ll see a more concrete update sometime soon.

[Source: GamesRadar]



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