This information was released during today’s Xbox 20th Anniversary live (despite predictions that such an announcement would be made over the weekend), and Halo Infinite multiplayer is debuting as a beta today. Unlike past beta-like technical trials for 343 Industries’ second attempt at Halo multiplayer, however, all progress made in the beta will carry over to the full release on December 8.
More specifically, all cosmetics unlocked, all battle pass progression, and all experience/challenge-based progression will carry over to the full release. To play Halo Infinite’s multiplayer, you simply need an Xbox One, Xbox Series X/S, or a PC as it’s free-to-play. For more about what to expect in the first season of Halo Infinite multiplayer, head to Game Informer’s breakdown of Season 1: Heroes of Reach.
Once you’ve downloaded the multiplayer beta, the entire multiplayer suite of Halo Infinite will be available to you – all of the modes, maps, weapons, battle pass tier unlocks, and more.
As noted previously by Xbox and 343 Industries, each season of Halo Infinite multiplayer will include a paid battle pass. You can also progress through a free version of each battle pass, but don’t expect nearly as many rewards, nor should you expect them to be as exciting. However, each battle pass can be accessed at any time so if you miss one now, you can catch up on it later. It’s important to note, though, that only one battle pass may be active at a time so don’t expect to progress through multiple in a single match.
While waiting for Halo Infinite’s multiplayer to download, catch up on Game Informer’s Halo Infinite coverage so far including details on how switching battle passes will work, the first look at gameplay from Halo Infinite’s opening level, and our preview thoughts on it after going hands-on with Halo Infinite.
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